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Devlog
Stability fixes, a real Windowed Mode, and early Turkish support
August 10, 2026
by
berkebixi
2
Today was almost entirely about one thing: making the game actually do what it looks like it should do. No new content, no new mechanics. Just a long list of "wait, that's not working right" moments,...
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Sharper cards, a bleeding boss bar, and a little more dungeon
August 08, 2026
by
berkebixi
FAVILLA just went through one of its heaviest polish passes yet mostly aimed at one thing: you should never have to squint at this game. Cards you can actually read The old level-up cards leaned on a...
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THE CODEX
August 07, 2026
by
berkebixi
THE CODEX a full guide to weapon evolutions Big one today: added THE CODEX, an in-game reference that shows exactly how each weapon reaches its final form. 1. Open it from the pause menu (ESC → THE...
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Performance Pass Squashing FPS Drops (Beta Update)
August 06, 2026
by
berkebixi
1
Hey everyone, Quick but meaty update focused entirely on something a bunch of you flagged during beta testing: FPS drops during the big boss fights, especially around the 10-minute Pale Vicar swarm an...
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Mac Support Arrives + Full Fist Combat Rework
August 05, 2026
by
berkebixi
1
#macos, #update, #combat, #changelog
FAVILLA is now available on macOS! The first Mac build is live today (Favilla.app, a universal binary covering both Intel and Apple Silicon). Since it isn't signed with an Apple Developer certificate,...
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